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Friday, December 18, 2009

[RPG] Weapons of the Ancients: 02-

Thank you for the Reactions feedback.

KMerShiamVadr
('Artifice - Standard Issue - Long-range - Specialist rifle')
* Type: Precision Rifle
* Effect: Lethal 3d6x10 DP
* Range: roughly 2,800 Yards
* Ammo.: 01 (bolt-action)
* Weight: 6 Lbs. without optics

Many variations of these weapons exist, but all are long, heavy-barrelled sharp-shooter weapons utilised by highly trained and esteemed specialist troopers supported by a spotter and a guard to monitor the safety of the shooter/spotter team.
:: These weapons use larger and heavier projectiles of a gyrojet discarding sabot nature to accelerate the projectile over 3,000 fps. However, the necessary burn-time of the rocket makes this weapon less than effecient at ranges under 500 Yards, doing one-half rolled damage. At intended ranges, these weapons were employed in an anti-materiel and anti-officer ('sniper') role.
:: The optics for these weapons varied significantly, from small multi-laser bank 'painter' arrays, to large analogue high-fidelity scopes in the 2.8x48mm objective lens range, complete with UV filtration and glare polarising screens.

2 comments:

  1. cool, gyrojets are always a fun and funky sci-fi weapon. They also beg for specialized ammo with payloads one isn't likely to see in a conventional firearm.

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  2. As you bid, sir. :D
    --Please see 02.01, above.

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