For the D&Ders:
When a PC generates a Critical Hit (by whatever means one does in your game), (have the Player) roll on the following table:
20-11 Double Maximum Damage, Gain a Free Strike, and a Free Move
10-01 +1d4 Damage, and Gain a Free Move
If the DM desires, perhaps modify the d20 roll by Fighting Man Level and/or Hit Dice.
Simple and effective. I like it.
ReplyDeleteI particularly like the idea of giving a +Lvl modifier.
ReplyDeleteThanks. :)
ReplyDelete