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Thursday, October 30, 2014

25th & 26th October, '14


The party set off into the corrupted Dragon's Spine hyperspace conduit in their  cargo-van-sized craft and almost immediately were found by those pesky Shorrannin (who knew through a precog-scan they would return after first visit).  The nutso pilot, pyromaniac Western Isles Vrun, Silt-blooded but Fire-worshiping Cleric (!) was the first they approached, but she was not to be swayed.  Next came a Monarch-conditioned SRA victim (gun and explosives-freak) mute (backstory: her voxbox had been 'torn out' to silence and punish her after she survived a slaughter of her unit in wartime).  She was told the voice contacting her was that of her Mistress (Abyss?) and she literally jumped out of the craft onto the petrified-wood/bone terrain, and was proptly picked up by the Shorrannin.  The party called it no big loss, and flew on without one descenting opinion.

The transformation over a week's time in the Hiveship had the players a bit grossed out, such as being pulled/pushed through a corridor filled with bugs of every conceivable size, as if flowing through a living fluid.  Subcutaneous chitin beign implanted; as well as the PC beign impregnated with a further buggified clone of herself (reincarnation).  Caressed by the unseen queen in dark chambers with moist breath, slimy tentacles, and tender mandibles comforting her.  As the PC had self-described herself as a Ritual Abused-inducted child, this attention was not unwanted.  The Shorrannin Queen informed the PC that she was aware of a future event in which an egg/device should be retrieved by the PC, allowing time to be transcended.  The PC took this to mean that the present was when the egg would show up, and forced her way upon a ship to be be described now...

The crew of the alien DHL van ;) was overcome by the monotony and vastness of the realm, and the intrusion of the psychic technology of the craft, and tried to gain mastery of its systems outside of combat.  Initial performance during a salvo of torpedoes/missiles during the first encounter was wanting, and so they set about to do some preemptive weapons fire when a contact was made on the sonar-like energy scope sensor.  A craft was detected a long ways off and the group, travelling stealthed, continued to observe it.

This craft was piloted by a Gnome native to this Shorrannin-corrupted Dragonspace realm, only occasionally having exited into that bizarre and frightening black void dotted with distant specks of light.  His craft looks like a metallic green horseshoe with a black 'nucleous' set in the crook of the shoe, bridged only by a Dim-Door.  It is house-sized, mostly used for cargo, with the nucleous as bridge and living quarters for the Gnome.  As a Wizard, he is able to utilise all of his known spells through the craft, and carries a pistol-wand, and a rifle-rod for personal defence.  This craft could detect energy output in the environment, but couldn't pinpoint it (I used the quantum, either speed and not location, or location, but not speed, example), and after hours of approach and scanning and counter-scanning, interacted with the PCs.  First the energy bridge was extended, but the Party docked inside the horseshoe.  Almost immediately, the buggified PC, riding a rolling energy vortex (torroid), tried to enter the ship, only to encounter the ship's Shield.  She used her Void teleport, sacrificing her clone baby to breach the defence, and steamingly appeared in a hold, dripping black baby ichor.

Killing herself through a combination of her exertions and a ricochet, the party members burned her body to spell components and flushed the rest out into Dragonspace.  The player appeared a bit flustered, and no one else spoke of the event; we ended the session there.

TL; DR: PvP = Party versus PC.


The small turnout saw those present travelling through a dead level, encountering and dispatching a Wraith.  The next level had two Wraiths, and one had to sacrifice most of its Dynamic Pool (HPs) to affect the Western Isles Vrun Frost Wizard (now with an apprentice), while the other broke off and disappeared.  Soon thereafter, a flaming skull came and introduced himself as the herald of the Wraith King, and proceeded to F'them up, but was taken down in about three Rounds, after the Frost Wizard had to turn off the Frost-tag on her spells.  The Paly Player joked about dropping a Smite on his canteen to make Holy Water, which I allowed.  The FS was destroyed.  Later, the Shadow Paladin (played in the Saturday sessions, too ... to receive only half-XP in each day's adventures) received a vision of a Wraith King promising his wrath upon them should they not submit to him).  Lady Arctise could barely be contacted, and she seemed very worried her agents were in great peril, mouthing to 'get out of there'.  She flashed ice-blue light in the unpowered lift shaft, and the PCs jumped.  Falling until the Vrun encoutered the working levels' field, the Halbean (WI Vrun) rode an Ice Slide down until they spotted vegetation.

This was the top of a multi-level biodome, and the dippy-hippies welcomed them to go through decontamination before joining the population in the Idyls.  It became clear that these folks worship a dynamism of Lord Worm (Silt), and Pant the It (Steam) as the Greenman and Goddess.  We held it there.

TL; DR: Undead and Deadheads


  1. @ TS:

    I'm confused by the "party versus PC" note: was the buggified, gun-freak mute killed by her own party? From the text it seemed she "killed herself" and the party only burned her body.

    1. They were on the way to kill her when we totalled her damage; she had overexerted herself and killed herself with the rick-o'shay, but they had originally planned on getting her gone.