IMAGINATIVE is the story of the Eastern Ogres struggle.
I can see both closing out the microgames, or equally, opening up even more of them.
Do you enjoy these modular microgames? Want more?
With these three, rather a lot can be played out, and what has been left out of the rules opens more up to each group's interpretation, which I think is a benefit rather than a liability.
My solution for a character sheet has been to fold into quarters a sheet of paper, and write a name for each character, their Abilities, and three pieces of equipment, including their respective weapon.
The fourth quarter panel is tempting me to fill it.
Suggestions?
I liked these, they spurred some interesting ideas for me while I was reading them. Definitely a lot crammed in there as far as inspiration, considering the word count. I vote for more please :)
ReplyDeleteThanks, Carl. I appreciate you letting me know.
DeleteI'm glad they have some inspirational quality to the intros.
I'm going to reply to JB's recommendation of a Wildcard motley group as the fourth writeup. Any suggestions in place of that (besides aliens or demons, etc.)? :D