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Friday, January 8, 2010

[RPG] Weapons of the Ancients: ##-

The grenade-rifle-

KMerThayk ('Artifice - Standard Issue - Throwing Device')
* Type: Grenade Rifle
* Effect: Varies by Grenade-type, but grants a +01 Combat Bonus to use
* Range: 675 Yards on level ground
* Ammo.: 25-Stick, 72-Drum
* Weight: 3 Lbs.
* Frequency: K

:: This stand-alone weapon duplicates the capabilities of under-barrel grenade-launcher systems common to the Yaeshani ranks of the Far East, but is set into a stout and utilitarian wood or synthetic stock-set, making a rifle-length grenade-launcher of incredible utility and precision both in Direct and Indirect (arced) Fire modes.
:: It is a magazine- (stick or drum) fed system with an additional single-feed port for spur-of-the-moment opportunity shots with a particular grenade type not loaded into the magazine. Some heavy Arctic versions found are dual- or multi-feed magazine systems and are built for sustained rapid-fire in -120*F weather. Those particular weapons were found smashed or slashed open.
:: Skilled Grenadiers were the bane of enemy units, and were a frequent high-priority target, which necessitated of the Grenadier to quickly adopt the best scout tactics and skills. Heavy Urban units consisted of an equal mix of Grenadiers to Riflemen, so effective their support capability compounded by their precision as a primary shooting unit.


  1. Deadly, efficient and versatile. Pure gold, my PCs would be fighting each other to possess one if found. Nice.

  2. Man, with this kind of tactical hardware you're going to need an (optional?) 3.5 style "precision ballet of violence" combat system or skirmish rules or something!

    Now I want to fire up the Modern Warfare...

  3. Sean: That's a great compliment.
    --Am I blushing? :D

    Blair: I hope that my combat offerings will be to some folks' liking. I', always open to suggestions, though. :D

    Two more satisfied customers at Timeshadows' Arms Bazaar & Temporal Emporium-