The map I drew before my On Air Hangout game using my Daedalists & Distraint game system.
A blog for The Urutsk Cycle and Related Subjects,
including the URUTSK: World of Mystery RPG.
Shipwrecked survivors of a galaxy-spanning empire (ruined when the core exploded) settle upon a wetlands world occupied by humans and other species. They then poke through ruins of their Ancient ancestors as they strive to regain space and then, starflight.
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Saturday, January 12, 2013
Tuesday, December 11, 2012
Google+ Urutsk Community is Up + Play-by-Post
Google+ has unveiled their Communities feature, which like Groups on other social media/fora, allows like minded folks a more permanent site to post their interactions. To inaugurate the Urutsk: World of Mystery Community, I have begun a Play-by-Post game in the Latter Autumn era. It is an exploration of a site in the Chaos Isles during a period of Cybergenics, Psionics, Empowered individuals, Mecha, and Near Space endeavours.
CYBERGENICS: The often intertwined undertaking of cell-editing eugenics, and cybernetic augmentation.
EMPOWERED: The governmental term for super-powered individuals whose capabilities appear to vary widely from historic categories of Imperial Psionic disciplines.
MECHA: Animorphic Power Frame Vehicles and Battlesuits; think Appleseed, Black Magic M66, Bubblegum Crisis, Ghost in the Shell.
NEAR SPACE: Orbital Elevators, Lagrange Point Stations, Lunar (Companion) Colony, and Red Planet (Aqmlk) colonisation. The Western Isles Concordance (WIC), and Vrun Continental Authority (VCA) are the only real NS forces, although Aqmlk has been colonised in waves and is largely a mix of Old West mentality and Outlands technology. C1 on Companion is the main moonbase and staging ground for sodium cultivation for NS travel.
We are still looking for a few additional PCs to investigate the deep jungle wilds of the Chaos Isles where a IR/Thermal 'hot spot' appears from orbital scans, but no Visible Spectrum source can be seen. The phenomenon is believed to emanate from underground, and the Drivers' Isles Charter (DIC) is more than interested to determine if this poses the long island chain a treat. A team of able bodied and singular persons are assembled to investigate and bring back what data/samples they can.
PbP CharGen Doc Link: https://docs.google.com/document/d/13ZMFHEdNax1EBYNKcR8sZUOYCt_Xfqi4iikUdBlh3dI/edit
CYBERGENICS: The often intertwined undertaking of cell-editing eugenics, and cybernetic augmentation.
EMPOWERED: The governmental term for super-powered individuals whose capabilities appear to vary widely from historic categories of Imperial Psionic disciplines.
MECHA: Animorphic Power Frame Vehicles and Battlesuits; think Appleseed, Black Magic M66, Bubblegum Crisis, Ghost in the Shell.
NEAR SPACE: Orbital Elevators, Lagrange Point Stations, Lunar (Companion) Colony, and Red Planet (Aqmlk) colonisation. The Western Isles Concordance (WIC), and Vrun Continental Authority (VCA) are the only real NS forces, although Aqmlk has been colonised in waves and is largely a mix of Old West mentality and Outlands technology. C1 on Companion is the main moonbase and staging ground for sodium cultivation for NS travel.
We are still looking for a few additional PCs to investigate the deep jungle wilds of the Chaos Isles where a IR/Thermal 'hot spot' appears from orbital scans, but no Visible Spectrum source can be seen. The phenomenon is believed to emanate from underground, and the Drivers' Isles Charter (DIC) is more than interested to determine if this poses the long island chain a treat. A team of able bodied and singular persons are assembled to investigate and bring back what data/samples they can.
PbP CharGen Doc Link: https://docs.google.com/document/d/13ZMFHEdNax1EBYNKcR8sZUOYCt_Xfqi4iikUdBlh3dI/edit
Wednesday, November 14, 2012
Urutsk Novel Underway
Travel having jarred loose something within me, I have begun the first wholly Urutsk novel, tentatively entitled, The Silver City.
Thursday, November 1, 2012
An Awesome Experience
Yesterday, the 31st of October, I couldn't sleep, and with a suddenly introduced dorm-mate, and then a second who arrived even later, I sat out on the Tel-Aviv rooftop after midnight and watched the Coen Brothers' remake of True Grit. It finished at sunrise. It was really sublime.
Saturday, October 27, 2012
Well, I'm Leaving, on a Jet Plane...
Today is the day, folks.
--I'm not sure what my connectivity will be like, so I'll just say thanks for reading along so far, and I hope to be re-connected soon.
Best to you all,
-Kyrinn
--I'm not sure what my connectivity will be like, so I'll just say thanks for reading along so far, and I hope to be re-connected soon.
Best to you all,
-Kyrinn
Sunday, October 7, 2012
Porphyry cover art
Here is Jez Gordon's beautiful cover art for the Porphyry: World of The Burn supplement/setting book for Tunnels & Trolls / Mercenaries Spies & Private Eyes games.
Depicted is a Serefolk woman battling a chaos-thing early in the period of The Burn.
Depicted is a Serefolk woman battling a chaos-thing early in the period of The Burn.
Wednesday, October 3, 2012
Some Important News
This isn't directly gaming related, but it may have an impact on my game-writing efforts.
I'm making preparations to travel to Israel towards the end of October, seeking employment, if possible, and fulfilling my long held desire to visit.
I don't think that the tactical-Roleplaying Game, Vanguard: Warfare on Urutsk is going to be ready for print before I leave, so I don't anticipate that there will be any disruptions on that front, and since we are living in the 21st century, I should be able to conduct all my business affairs with Heroic Journey Publishing and my artists through e-mails, etc.
What will be affected, given the 6-hour difference, is my Hangouts schedule. :o
All of this is likely a surprise to the lot of you, but I've kept things quiet until the date neared. I've still a lot of things to do before then, but everything is lining up nicely, so far.
So, that's it.
--Take care. :)
I'm making preparations to travel to Israel towards the end of October, seeking employment, if possible, and fulfilling my long held desire to visit.
I don't think that the tactical-Roleplaying Game, Vanguard: Warfare on Urutsk is going to be ready for print before I leave, so I don't anticipate that there will be any disruptions on that front, and since we are living in the 21st century, I should be able to conduct all my business affairs with Heroic Journey Publishing and my artists through e-mails, etc.
What will be affected, given the 6-hour difference, is my Hangouts schedule. :o
All of this is likely a surprise to the lot of you, but I've kept things quiet until the date neared. I've still a lot of things to do before then, but everything is lining up nicely, so far.
So, that's it.
--Take care. :)
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