* Spent part of yesterday creating a very quick, random creature generator table that tackles (so far) eight of the ten headings in my critter-data-block format, but need to finish that and polish it for the beta .pdf.
* The other part was refining the XP/Bonus dole-chart for said creatures based upon Fight Dice and Special Ability. That is complete.
* Today I hope to 'round the edges' of the character Pacing-Level XP chart from it current, 'pre-production' raw-median values from the source data it is derived.
* Also need to put effort into descriptions/notes for interior illos.
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