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Saturday, January 9, 2010

[RPG] Weapons of the Ancients: 05-

Weapons of the Ancients-

KVadrXtsayukd ('Artifice - Specialist - Low-power Particle Gun')
* Type: Low-energy Particle Beam
* Effect: Lethal 3d6x10, Fire/Heat 2d10x2 10'x20x10' VoE behind target
* Range: 0-85 Yards at Full Effect, 86-267 Yards at Half Effect/VoE
* Ammo.: 15-shot Cyclode with 5-Round recharge-rate (3/Round offline)
* Weight: 18 Lbs.
* Frequency: T

:: A 48" hard-chromed cylinder connected by a single large cable to a hip or backpack mounted cyclode generator. The generator is fuelled by Eiadu (Aether-infused clay) vapour mixed with purified antimony, tin, and other metals. This mixture comes in a slender cylinder roughly 7" in length, and each contains enough breeder material to donate one shot's-worth of matter for the cyclode. There are fifteen such cylinders in a hip-mounted cyclode.
:: When a shot is available and fired, a quantum-plasma of neutrons is created as the relatively dense matter sheds its electrons and protons within the target. The effect is essentially the same as large-calibre ballistic damage, minus the entry and exit wounds, and carries a fair amount of imparted physical impact at the reaction site/wound-path. Figures nearby a target will suffer flash effects from the flare-up of light particles, and this can easily affect electronics in the 2,000 cubic feet Volume of Effect behind the target.
:: Backpack mounted cyclodes have twice the number of shots, and can fire a quick follow-up shot at +2d6 (Lethal 5d6x10, Fire/Heat 2d10+2d6x2), but this also adds 15 Lbs. to the weight. Generally, anyone armed with this weapon had only a knife and sidearm with them due to the weight and bulk of this unit.

* Hip: 15 shot battery, regenerating 3-shots per Round of inactivity (for a full recharge in 5 Rounds of inactivity).

* Backpack: Twice the number (30) & 6-Shot regen. per Round of inactivity (still 5-Rounds for full recharge).

:: Each cylinder has a 10d6-shot-lifetime.

10 comments:

  1. Interesting stuff.

    So the hip canister has one shot and the backpack has two? I might have missed something in reading it.

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  2. * Hip: 15 shot battery, regenerating 3-shots per Round of inactivity (for a full recharge in 5 Rounds of inactivity).

    * Backpack: Twice the number (30) & 6-Shot regen. per Round of inactivity (still 5-Rounds for full recharge).

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  3. Shootin' from the "hip" again? BTW, a little OT. but have you published you game world map as yet? Just wondering. :)

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  4. Rob: I have one hand-drawn, but nothing gaming-suitable yet.
    --Know ye some map artists? ;)

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  5. There are many who do work that I have emails for, including some that cross from art/graphic design. I'll email you with a list of possibles. Then again, I wouldn't be surprised that due to this post that a few would welcome the chance to jump in and draw it for you. Yah never know... :)

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  6. @TS: Thanks for the clarification. I see it now in the stat block. Dopey me.

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  7. 'Rusty': No problem at all. The text needed more information. :D

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  8. Hey Timeshadows!
    I just made my way over here from your comment about aether on LotGD.
    This is interesting. Ironically, the last two paintings I've done are related. One has the Kundalini serpent rising up a spine and the other is of aether as I see it (energy being manipulated by shamans-- in progress).
    I would be thrilled to draw your map if you still need that done! I do both art and graphic design.

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  9. Journalizer: I've just looked at your artwork on the site you e-mailed me. Wow, your technical work and pen & ink are very striking, and your colour palette in the paintings is so nice.
    --I'll contact you about your offer, off-site. :D

    Both of the paintings you mentioned above are really powerful pieces.
    --Your artistic vision is unique, and I really like the energy it radiates. :D

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  10. Thanks, Timeshadows. That means a lot coming from someone with such a prolific imagination as yourself.

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