For the D&Ders:
When a PC generates a Critical Hit (by whatever means one does in your game), (have the Player) roll on the following table:
20-11 Double Maximum Damage, Gain a Free Strike, and a Free Move
10-01 +1d4 Damage, and Gain a Free Move
If the DM desires, perhaps modify the d20 roll by Fighting Man Level and/or Hit Dice.
A blog for The Urutsk Cycle and Related Subjects,
including the URUTSK: World of Mystery RPG.
Shipwrecked survivors of a galaxy-spanning empire (ruined when the core exploded) settle upon a wetlands world occupied by humans and other species. They then poke through ruins of their Ancient ancestors as they strive to regain space and then, starflight.
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Monday, March 28, 2011
Sunday, March 27, 2011
Which Non-RPG Games Do You Dig?
Back in Jacksonville, the guys I hung about with were designing dice games like, Stomp the Roach, where a handful of d6s were rolled and some results Stomped, and others Hatched new roaches. It was an amusing game, especially while I was under the influence of Hornsby's or Woodchuck Hard Cider.
I'm not known to play many board games, and fewer card games (Aquarius, and Guillotine being two notable exceptions), but I have been taken to task by a minis wargamer that games like AMBUSH! or SHELL SHOCK! are, in fact, board games, and I've played plenty of those.
I'm curious which non-RPGs readers of this blog are fans of, and which features of them are best liked, and why.
--Too much to ask of you folks? I hope not. :)
On a mildly-related topic, I Refereed a friendly BLOCKMEN v. LEGOS scenario last night, with the dice favouring the invaders (after losses) of a base, and an alien saucer as the prize. Simple d6 pools of varying sizes compared to other d6 pools, with the higher roll winning, and the difference taken as hits in an attack action.
--The young player asked if this counted as 'wargaming' and after a moment's thought, I replied, 'yes.', thinking of Wells' Little Wars basic conceit of a War Game.
Have fun. :)
I'm not known to play many board games, and fewer card games (Aquarius, and Guillotine being two notable exceptions), but I have been taken to task by a minis wargamer that games like AMBUSH! or SHELL SHOCK! are, in fact, board games, and I've played plenty of those.
I'm curious which non-RPGs readers of this blog are fans of, and which features of them are best liked, and why.
--Too much to ask of you folks? I hope not. :)
On a mildly-related topic, I Refereed a friendly BLOCKMEN v. LEGOS scenario last night, with the dice favouring the invaders (after losses) of a base, and an alien saucer as the prize. Simple d6 pools of varying sizes compared to other d6 pools, with the higher roll winning, and the difference taken as hits in an attack action.
--The young player asked if this counted as 'wargaming' and after a moment's thought, I replied, 'yes.', thinking of Wells' Little Wars basic conceit of a War Game.
Have fun. :)
Friday, March 25, 2011
No Game This Week-
No game this week. The host is off to watch a play overseen by his schoolmate.
I think the weekly game is in a state of flux at present, as two members are not comfortable with Domain-scale gaming, and desire a return to low-powered characters.
--If I do oblige them, it will be set in the Latter Autumn era.
More that I can't talk about at present.
Have yourselves a fine gaming weekend, folks.
I think the weekly game is in a state of flux at present, as two members are not comfortable with Domain-scale gaming, and desire a return to low-powered characters.
--If I do oblige them, it will be set in the Latter Autumn era.
More that I can't talk about at present.
Have yourselves a fine gaming weekend, folks.
Monday, March 21, 2011
Gamelords, LTD: Thieves' Guild 2nd Edition (NiB)-


Like others of my era, I was treated to the Gamelords, LTD's adverts for Thieves' Guild in various gaming mags, among them of course, The Dragon.
My friend, Scott Charlton (of PCInc Arcanis fame) owned a copy, as did Mike B. years earlier, so I had some experience with it before purchasing a copy sometime in-between (I may have purchased it from Mike).
Having found this copy, New in Box for what I was willing to pay for it, I ordered -- and it arrived this morning.


The Thieving Book, and the CharGen Rules


The character sheet, and a nifty coupon.
Saturday, March 19, 2011
March 18th Game-
A lot happened in yesterday's/last night's session.
* Captain Qulak managed to convince the GYS forces in orbit around Cold Home not to strip the ships down. He also heard from his first officer of an alien weapons shipment, and ordered Kitsune's assistance in determining their worth. He then entered a Sla-Mu tea ceremony as the council awaited the arrival of the salvage ship that Jake recently joined up with. The occasion was the discussion about purchasing the plans to the Dark Drive they have devised.
* Osyl Molen, in the Vae Realm, is about to break a door that has been magically sealed for over 1k years.
* Kitsune met Princess Nyx, the Patron of Negative Lightning, and was commissioned to send more folks Nyx' way, as she is bored and lonely. To facilitate this, a cache of Thl Lower Planar energy weapons was offered. Kit was in the process of investigating when the merchant's craft was shorn in two by a beam originating from a planet-side defence site. She managed to MacGyver/bodge together a ejection system for Akheron and herself, and it worked. Medics on route were also fired upon, as was her fighter escort which was engaging the site. The area is over or near a lake roughly the size of Superior, and thin ice was involved.
* Tyb, investigating the odd goings-on in the miscibility of the Elemental Planes, heard of a site named, Red Feather Hill, not far out of Aqqomen, that seemed promising. His recent g/f blurted out that he was affiliated with the GYS, and a stranger at the bar departed soon after that; followed by Tyb. The confrontation demonstrated that the stranger was, in fact, a damaged android with partial programming. Tyb called in Ashta to assist with the Red Feather Hill investigation...
* Jake went in search of his new crew-mates (who had been summoned to the Electrum Arrow), but became entangled in the Tyb/Ashta thread.
* Ashta arrived to take the android and Tyb aboard the Pearl while they made their way to the hill. Along the way, Ashta told Pearl to repair 'Smith'. This proved ... complicated when the restored android shot her in the back.
* The android and its companions in possession of the near comatose Jake explain that they had been left on the planet to guard it and that since its star system fell into the pocket universe, 'Cold Home' has been experiencing increasing fluctuations in the core's magnetosphere. These fluctuations, in concert with the Elemental miscibility, threaten to destroy the planet. The android plan was to kill the pair in the hopes of having the duo's nexial energies removed from the equation. It is later explained that the destruction of Orcus' Plague Sword in Tyb's possession, and Ashta's Pearl, would suffice, possibly even flinging Cold Home back into Mundane Space. Tyb decided to stay behind and make certain the sword was destroyed, while Pearl sent Jake and Ashta to her Aetheric fortress prior to Pearl's destruction.
* As Ashta appeared in her rainbow-mirrored redoubt adrift in the eternal twilight of the Aetheric Plane, she heard sounds in the place, with the word, 'Mommy?' uttered by the daughter created in an alternate timeline about 9 months ago.
We held the session there.
* Captain Qulak managed to convince the GYS forces in orbit around Cold Home not to strip the ships down. He also heard from his first officer of an alien weapons shipment, and ordered Kitsune's assistance in determining their worth. He then entered a Sla-Mu tea ceremony as the council awaited the arrival of the salvage ship that Jake recently joined up with. The occasion was the discussion about purchasing the plans to the Dark Drive they have devised.
* Osyl Molen, in the Vae Realm, is about to break a door that has been magically sealed for over 1k years.
* Kitsune met Princess Nyx, the Patron of Negative Lightning, and was commissioned to send more folks Nyx' way, as she is bored and lonely. To facilitate this, a cache of Thl Lower Planar energy weapons was offered. Kit was in the process of investigating when the merchant's craft was shorn in two by a beam originating from a planet-side defence site. She managed to MacGyver/bodge together a ejection system for Akheron and herself, and it worked. Medics on route were also fired upon, as was her fighter escort which was engaging the site. The area is over or near a lake roughly the size of Superior, and thin ice was involved.
* Tyb, investigating the odd goings-on in the miscibility of the Elemental Planes, heard of a site named, Red Feather Hill, not far out of Aqqomen, that seemed promising. His recent g/f blurted out that he was affiliated with the GYS, and a stranger at the bar departed soon after that; followed by Tyb. The confrontation demonstrated that the stranger was, in fact, a damaged android with partial programming. Tyb called in Ashta to assist with the Red Feather Hill investigation...
* Jake went in search of his new crew-mates (who had been summoned to the Electrum Arrow), but became entangled in the Tyb/Ashta thread.
* Ashta arrived to take the android and Tyb aboard the Pearl while they made their way to the hill. Along the way, Ashta told Pearl to repair 'Smith'. This proved ... complicated when the restored android shot her in the back.
* The android and its companions in possession of the near comatose Jake explain that they had been left on the planet to guard it and that since its star system fell into the pocket universe, 'Cold Home' has been experiencing increasing fluctuations in the core's magnetosphere. These fluctuations, in concert with the Elemental miscibility, threaten to destroy the planet. The android plan was to kill the pair in the hopes of having the duo's nexial energies removed from the equation. It is later explained that the destruction of Orcus' Plague Sword in Tyb's possession, and Ashta's Pearl, would suffice, possibly even flinging Cold Home back into Mundane Space. Tyb decided to stay behind and make certain the sword was destroyed, while Pearl sent Jake and Ashta to her Aetheric fortress prior to Pearl's destruction.
* As Ashta appeared in her rainbow-mirrored redoubt adrift in the eternal twilight of the Aetheric Plane, she heard sounds in the place, with the word, 'Mommy?' uttered by the daughter created in an alternate timeline about 9 months ago.
We held the session there.
Friday, March 18, 2011
Tuesday, March 15, 2011
March 11th Game-
The blackness of the Void and Lower Planes has manifested as the Thl. A warlike species of many sub-species, all invertebrates, varying from jellyfish to insectoids and quasi-reptilians. Their craft scintillated from Void Black to iridescent black as they 'surfaced' into the Mundane to launch energy attacks against the GYS Cruiser Electrum Arrow ('Idabun Iarmun' ~ pronuc. 'Eedahboon Eearmoon') and the three other Cruisers now in orbit around Cold Home. More Yirinn blood-shenanigans when a first use of the Dark Energy weapons system was fielded in attack craft. This action (another high result after burning lots of Blood) propelled the PCs into a post-war situation where the GYS was successful in defeating the Thl, and Captain Qulak stood upon the enemy flagship and received the forced surrender of the alien leader. After most of the officials had left the ceremony aboard the vessel, Qulak and his cadre oversaw the transfer of the Thl to the Blood Guard for ... analysis.
Then a sabotage device grafted onto the Thl leader dropped and was triggered, causing a small explosion of flesh eating goo, and the Aetherboyant craft to 'submerge' back into the Deeper Darkness. Ashta and Delver were both contacted and kindly asked to tender rescue for the Commander (for millions of Credits). They arrived and folks disembarked the sinking ship. Talk included the possibility that the Thl ship could pass through the planet with unforeseen consequences or simply 'glub' beneath the Dark Aether that held it aloft. We held it there, but other stuff had also happened, such as:
* TV shows dealing with the Elemental legacy of Humanity from the Ancients to the Imperials grow in popularity in the mediaweb and after the war is over, Vern's show enters the coveted Top Ten Shows ranking, although the other PCs have thus far have declined participation, citing a lack of desire to re-introduce the Patrons in an age that learned to tame the energies through technology.
* Mela Mela went shopping in the Vae market and scored a nice suit of armour and a magicked sword connected to a high-ranking water spirit. The Winter Court is nearly finished with its Autumnal Purge and the blue-tinted snow-white Vae creatures have opened session with an invitation for Mela Mela to visit the Court. These actions tie-in with Osyl Molen's thread to do Lady Arctise's will and depose her previously favoured champion, a long-lived cyborg dwelling in a craggy mountaintop cave.
* Ashta's relationship with the Earthman, Jake, continues apace and was challenged when Jake accepted a contract to explore the Deeper Dark aboard a salvage ship fitted with an experimental drive, and then responded to the rescue call. Jake and crew were able to return.
Folks seem to find the new, spookier turn, exciting, and it challenges their previous conceptions of 'what-was-what' with Elemental reality.
Then a sabotage device grafted onto the Thl leader dropped and was triggered, causing a small explosion of flesh eating goo, and the Aetherboyant craft to 'submerge' back into the Deeper Darkness. Ashta and Delver were both contacted and kindly asked to tender rescue for the Commander (for millions of Credits). They arrived and folks disembarked the sinking ship. Talk included the possibility that the Thl ship could pass through the planet with unforeseen consequences or simply 'glub' beneath the Dark Aether that held it aloft. We held it there, but other stuff had also happened, such as:
* TV shows dealing with the Elemental legacy of Humanity from the Ancients to the Imperials grow in popularity in the mediaweb and after the war is over, Vern's show enters the coveted Top Ten Shows ranking, although the other PCs have thus far have declined participation, citing a lack of desire to re-introduce the Patrons in an age that learned to tame the energies through technology.
* Mela Mela went shopping in the Vae market and scored a nice suit of armour and a magicked sword connected to a high-ranking water spirit. The Winter Court is nearly finished with its Autumnal Purge and the blue-tinted snow-white Vae creatures have opened session with an invitation for Mela Mela to visit the Court. These actions tie-in with Osyl Molen's thread to do Lady Arctise's will and depose her previously favoured champion, a long-lived cyborg dwelling in a craggy mountaintop cave.
* Ashta's relationship with the Earthman, Jake, continues apace and was challenged when Jake accepted a contract to explore the Deeper Dark aboard a salvage ship fitted with an experimental drive, and then responded to the rescue call. Jake and crew were able to return.
Folks seem to find the new, spookier turn, exciting, and it challenges their previous conceptions of 'what-was-what' with Elemental reality.
Labels:
Elemental Patrons,
Space Beyond the Sky,
Thl,
Yirinn
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