Something I had forgotten to mention about last session was that the Khem PC had begun to mutate, developing two pair of pronounced canines, [infravisual capacity,] and an unnatural thirst for blood. It is speculated that this transformation was triggered by exposure to the Aelbaan 'mummy dust' present in Delver's Void-craft.
I have been working with artists to bring the Vrun Players' Module to completion, and this has consumed most of February, with less time than I had hoped devoted to writing. I believe that March and April will be even lighter on posts here.
I was able to play in my setting for the first time in years, yesterday, and the game is looking very promising. :)
It looks as though J. will be hosting this weekend, and it would be the first session that M. would play at that venue.
--The recap should be up on or around Monday.
Best to you all,