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Saturday, June 30, 2012

Urutsk Update

I've handed over the bulk of the Urutsk material to my friend and editor, Brian Penn, who has the difficult job of interpolating the rules sets and mounds of pages into something linear and coherent.  He has been pushing me to release the setting as a system-free supplement and I'm leaning in that direction, but I still want my rules-vision to be known through the RPG version, as well.

Now that it is in Brian's hands, it is more likely to be released in my lifetime.


Friday, June 8, 2012

No NTRPGCon For Me This Year

Due to an emergency, I was unable to attend the Con this year.
--I hope everyone attending/attended has/had loads of fun.

The art for PORPHYRY: World of The Burn wasn't completed, anyway, so that is yet to be released.
--Jez Gordon's map and illustrations are simply stunning, and the layout is beautiful as well.  Well worth the wait, I am certain.

Work on URUTSK is progressing apace, and this build features all ten of the major Human Ethnicities, as well as ten Non-Human PC options.  These are presented in packages (needing only a name and a few other tidbits) ready to start play.

I'm trying to help out on the Google+ Tabletop Forge front, and I owe another friend a thorough proof-read on one of his many outstanding products.

Even though I'm not at the Con, I'm finding myself busier than ever.

Best to you all,