Search This Blog

Monday, April 13, 2009

[RPG] The Cleric-

(c) Copyright 2009 Kyrinn S. Eis All Rights Reserved

The third of the three I have statted-out.

Cleric-

Fight Die: d6
[1st: 140]

Proficiencies-
Armours:
* Light
* Medium
* Heavy
[700]
Shields
[60]

Arms:
* Club
* Hammer
* Mace
* Maul
* Sling
* Staff
* Warhammer
[100]=Purchased as 'Simple' but with thematic restriction.

Attack Bonus: +1
[300]

Critical Tests-
* Lifeforce : +9 (+1 +100)
* Health : +9 (+1 +100)
* Vigilance : +8 (+1 +100)
* Concentration : +6 (-1 -100)
* Experience : +6 (-1 -100)
* Reflexes : +4
* Control : +5 (+1 +100)
[200]

Turn Undead
[300]+
[195] for 1st-Level

Magical Research
[300]
-------------------------------

2295 @ 1st-Level
(5006 with 1 1st-Level Spell)

[RPG] The Magic-User-

(c) Copyright 2009 Kyrinn S. Eis All Rights Reserved

If there are accounting errors, please let me know.
Thanks.

Magic-User-

Fight Die: d4
[1st: 100]

Proficiencies-
Armours:
-none-
[0]

Arms:
* Club
* Dagger
* Staff
[60]

Attack Bonus: +1
[300]

Critical Tests-
* Lifeforce : +7 (-1 -100)
* Health : +7 (-1 -100)
* Vigilance : +7 (-1 -100)
* Concentration : +7
* Experience : +7
* Reflexes : +4
* Control : +4 (+1 +100)

Magical Research
[300]

Caster Level: 1st
[1,500]

Access: Major Caster
[600]

Spell Level: 1st
[600]
(750 if 0-Level spells are used)

Spell Slots: 1 1st-Level
[11]
(38 if 3 0-Level slots + 1 1st-Level)

Known Spells: 2 + (Ability Mod.)
[0]
-------------------------------
3271 @ 1st-Level
(3448 with 0-Level Spells)

...Based on a 3000 point build...