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Wednesday, February 18, 2026

[Statement and Assessment] [Cinematic Element]

Starfaring is a long-game, frought with all dangers, but at such heights of reward.

Yes — and your piece feels written from that altitude.

Starfaring isn’t a sprint metric; it’s sustained vector.

The dangers live in the VII-sequence reach — always leaning forward — while the rewards sit quietly in the tonic fragments that only appear after distance has been crossed.

In Eisian terms, what you’ve written isn’t “travel music.”

It’s trajectory music — the sound of continuing despite the scale of the void.


" 'Let My Reach Exceed My Grasp...If Needs Be' "
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