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Wednesday, December 28, 2022

DCC/MCC AULDGORY Session at local shop

 Yeah, gaming stuff.

#DCC #MCC #Auldgory

Used my Auldgory setting for the DCC/MCC mashup/

At least two of the three gents seemed happy with it; third looked tired from work.

o 15 year old, Squire (attached to a Lt.), from Merchant background, with a Mental Domination spell-like-power (one of the _Ways_).  He's the CBR -- Combat Rifleman.  Blooded into the Ayqon's Inquisitors, after absorbing the Agony Runes -- he's capable of sharing the agony with others.

o 19 year old, Squire, Ranching background, don't think we got around to his power.  He's a GRN -- Grenadier, bloop-tube-style, carrying 40 grenades of various loads.  Blooded into Bledra's Bladedancers, where he had to navigate a timed obstacle course and bound a Moorwraith's dagger to himself.  This becomes _Important_.

o 21 year old, almost a Private, Sea-Fisher background, HWO -- Heavy Weapons Operator (in this case, a 'mini-zooka') carrying 3 or 5 rockets, and armed with a pistol.  Blooded into Wraicastle's Rooks, where he was subject to 'extended interrogation.'  Success saw him first branded, and then tattoo'd with the Raven.

The leader of the three was given the option to perform a mission in the East, or one atop the southernmost peak of the Lashan ranges, or, one out West, heading further West upon completion.  He chose the last.

They encounter a shepherd of zombies, she, glowing with a faint blue-white light, an apparent Half-Moorwraith.  She contacted the CBR while he dozed in the carriage as it sleet outside.  ~"We are coming, do not resist."~ Some of the zombies are their compatriot Banner Ranks personnel.

The next few days are uneventful, and these are not the players to play through Fellowship-phase activities, so we FF to the point where the carriage can no longer move West for the terrain, and ask to be permitted to fall-back to the first Fort West of the Lashans, 'We Made It!' (yes, I used it) if the PC didn't return in 3 days.

Day 1-

GRN killed an Outlier girl sight unseen firing a grenade from an underground loading bay after the girl made noise and cursed herself for it and then ran off -- but, alas, she went excite all over the Ancient site.

10 Fam then rushed to her, and the PCs cursed the day, and I broke the 4th Wall to offer a do-over, and they accepted.

Day 1 (redux)-

This time they went to the village first, then met, Dabos, whom I described as looking like the actor who plays MCU Loki.  He was pretty obviously not only foreign, but anachronistic, wearing an amazing suit, with a talking wristwatch.  Dabos gave them permission to take the 'softwood' boxes, and even ordered his locals to transport them to the Carriage who drove the firearm parts back East.

They then headed out and encountered a Lybrti Garden, normally established behind a wall, but this one looking intentionally grown in this open space.  Motherists build these FoB/Altars from which Lybrti is better able to effect Her power.  Climbing atop the mound where the altar is situated, they spot dead troopers and a few in civvies.

After collecting weapons and charge packs, the PCs don't rifle through personal effects, instead burning their bodies to deny the shepherd more flock.  Sure enough she arrives and is angered that they have done this, the GRN throws his Ghost-dagger and strikes her in the upper torso, and as he rushes her to drive it further, they are both transported to some aetheric somewhere with floating ruins amid a breathable gel of differing densities lending hues with each level.  Moorwraith begin to appear and the PC withdraws the blade and he returned to normalspace entirely bleached white, including all he carried.  He now has a ghostly scent of paper smoke and lavender which follows and moves around him.

We held it there, and I awarded them 02 XP toward their 10 for 1st Level.