James Maliszewski of GROGNARDIA has posted my favourite Erol Otus Drow image.
Thanks again, James. :)
A blog for The Urutsk Cycle and Related Subjects,
including the URUTSK: World of Mystery RPG.
Shipwrecked survivors of a galaxy-spanning empire (ruined when the core exploded) settle upon a wetlands world occupied by humans and other species. They then poke through ruins of their Ancient ancestors as they strive to regain space and then, starflight.
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Showing posts with label James Maliszewski. Show all posts
Showing posts with label James Maliszewski. Show all posts
Friday, June 19, 2009
Friday, June 5, 2009
[General][Specific][Other] ;)-
I apologise for not posting for a day or two (more?), but I've been out of sorts, but am doing much better now. Thanks for the patience.
I have been working with Peter Mullen on having a unified artistic feel throughout Vol. I and, my, it is looking very good. Peter is a real pleasure to work with, very professional and personable. The art alone promises to be great.
We are at the full incorporation of the 'iconic' figures in the cover's foreground, and they look sweet. :) After that, the colour begins. big grin
I am asking those inclined to pray for, or beam 'Good Thoughts' to Jeff Berry (of Qadardalikoi-fame), who is not feeling very well at all.
He and I have been discussing a project (I find fascinating, timely, and dare I say, important) which ought to fascinate anyone interested in the early history of in our hobby, as told by a witness to its proceedings. I'll keep you informed as it progresses.
Jeff is another golden individual I am blessed to have crossed paths with.
So, what is the state of Vol. I's text? Not in .pdf form, to be certain. :D
I've begun the mental layout process and letting my inspirational games help inform me of the order of elements, something I think is often overlooked in games (with 4E's PHB being a particularly odd example -- almost Lovecrafian in its bizarreness).
Likewise, last night as I was waiting to become sleepy-enough to go to bed, I was looking at the Tekumel Bestiary and its non-stat descriptions (the bulk of the work) and how the stats are entirely in the last few pages. That, my friends, is both cool, and ...not. Cool from an immersion PoV, but not in a gamist way. I think you see what I'm saying.
So, that's the sort of stuff I'm engaged in now, before I drive myself crazy (-ier) with swapping bits out and whittling text down to fit within my 96pp-limit framework. I'd like to keep it down to 64 pages, but am not certain if that'll happen. Ken told me long ago, "Less is more, unless it's not enough." I hear you, Ken (and James M.) ;)
One player is almost certainly not going to be at the game tomorrow, so we'll see how that goes. Sometimes I feel like the jaded and low attention-span youth of today -- oh look, a squirrel! I foresee his leaving the game and that potentially ending the playtest game due to his connections with the LGS owner and 'typical guy' bull. I hope I'm wrong.
Regardless, Qerzyk's Dockface is burning, and the Hierophantic Church's agents are after both sets of the PCs (both their Primes and 2nds). Could get messy.
In other news, this post on the Ode to Black Dougal blog is a really interesting topic to me, given my background(s), and I thought I would share it with you cool cats.
- Also, hello to the new public subscribers. > waves <
I have been working with Peter Mullen on having a unified artistic feel throughout Vol. I and, my, it is looking very good. Peter is a real pleasure to work with, very professional and personable. The art alone promises to be great.
We are at the full incorporation of the 'iconic' figures in the cover's foreground, and they look sweet. :) After that, the colour begins. big grin
I am asking those inclined to pray for, or beam 'Good Thoughts' to Jeff Berry (of Qadardalikoi-fame), who is not feeling very well at all.
He and I have been discussing a project (I find fascinating, timely, and dare I say, important) which ought to fascinate anyone interested in the early history of in our hobby, as told by a witness to its proceedings. I'll keep you informed as it progresses.
Jeff is another golden individual I am blessed to have crossed paths with.
So, what is the state of Vol. I's text? Not in .pdf form, to be certain. :D
I've begun the mental layout process and letting my inspirational games help inform me of the order of elements, something I think is often overlooked in games (with 4E's PHB being a particularly odd example -- almost Lovecrafian in its bizarreness).
Likewise, last night as I was waiting to become sleepy-enough to go to bed, I was looking at the Tekumel Bestiary and its non-stat descriptions (the bulk of the work) and how the stats are entirely in the last few pages. That, my friends, is both cool, and ...not. Cool from an immersion PoV, but not in a gamist way. I think you see what I'm saying.
So, that's the sort of stuff I'm engaged in now, before I drive myself crazy (-ier) with swapping bits out and whittling text down to fit within my 96pp-limit framework. I'd like to keep it down to 64 pages, but am not certain if that'll happen. Ken told me long ago, "Less is more, unless it's not enough." I hear you, Ken (and James M.) ;)
One player is almost certainly not going to be at the game tomorrow, so we'll see how that goes. Sometimes I feel like the jaded and low attention-span youth of today -- oh look, a squirrel! I foresee his leaving the game and that potentially ending the playtest game due to his connections with the LGS owner and 'typical guy' bull. I hope I'm wrong.
Regardless, Qerzyk's Dockface is burning, and the Hierophantic Church's agents are after both sets of the PCs (both their Primes and 2nds). Could get messy.
In other news, this post on the Ode to Black Dougal blog is a really interesting topic to me, given my background(s), and I thought I would share it with you cool cats.
Sunday, May 24, 2009
Just Talkin'-
* Poor James Maliszewski of Grognardia fame. He has become so central within the, um, whatever one calls the resurgence of old D&D-type games ;) -community that when he posts a 'think aloud' article, folks far and wide descend upon his blog to engage in all manner of speculation, wandering from the topic, and outright personal attacks (both against other posters as well as James, himself). Whew! 'Can't win for losing' is the term that comes to mind -- yet, I hope it doesn't get to him, because Grognardia (even on the very few times I out-right disagree with him) is very much on a wavelength that resonates with me (plus, he has great artistic taste).
Keep up the good writing, James! :D
* I am recovering from a few days of illness, and feeling the weight of my self-appointed deadline more strongly due to my diminished output.
I think I may be able to finish the 16 pro-adventure locations with their leaders before too late this week, but I really doubt that the Ancient tech, and a gaggle of creatures will be complete before the 1st, but we'll see what happens. Hopefully I can complete the initial Aberrations/Mutations tables and write-ups before Deadline. After that, I've given myself another 30 days to whip-up the Beta .pdf.
* I'll see about posting something useful to you folks later today.
Best,
Keep up the good writing, James! :D
* I am recovering from a few days of illness, and feeling the weight of my self-appointed deadline more strongly due to my diminished output.
I think I may be able to finish the 16 pro-adventure locations with their leaders before too late this week, but I really doubt that the Ancient tech, and a gaggle of creatures will be complete before the 1st, but we'll see what happens. Hopefully I can complete the initial Aberrations/Mutations tables and write-ups before Deadline. After that, I've given myself another 30 days to whip-up the Beta .pdf.
* I'll see about posting something useful to you folks later today.
Best,
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