GAMING-
The West Wards: The Watershed
Lybrti seeks to reunite the Auldgory continent from Storm Sea, across the fruited plain, over the Mountlands, to the Cold Ocean.
Of all the difficulties facing the Banner Ranks and other specialists in the employ of the Starry Empire, even beyond the timespace anomaly which is the Necropolis Sprawl, are the ruins of the Watershed.
Warlords and cultists of various stripes wage near constant warfare over navigable routes, potable water, and ranched foods, animal and otherwise. Catamaran and canoe brave flooded streets beset with snipers and bombardiers eager to scrap or snatch-up anything at all of value from their peeling and crumbling cement apartment complexes along what centuries prior had been numerous cites of the Saints and the Angels.
Captain Tixa Ioq had briefly transposed there, following back to their source, corsairs attacking Northfork ships of the East's Battered Shore. These same had been brought through from the sundown shore of the west coast to the whitecaps of the Starry Banner Navy's premiere shipyards and submarine bases. Brought through a continuous portal by a demon, these desperate cutthroats and Cold Ocean denizen creatures fought with a ferocity previously unmet in battle. Things went poorly for the Empire in this regard until other, tangential powers could be brought to bring desperately needed relief: namely, the adoption of the Wastelander-spirit of Blastar Firebloom in the person of Black Guard, Overcommander Zhanit Sworn.
Now, Lybrti, armed anew with the mysterious power of The Wasteland, the West Wards shall be brought under the Aegis of the Banner.
ooo
Gaming-Adjacent
Writing lyrics which depict scenes and events from across the Grand Tapestry, including three from Auldgory, and one (so far) from Urutsk, at the point of the Shorrannin invasion.
More about the early days of my musical journey can be found here.