Search This Blog

Thursday, March 3, 2011

Weapon of the Ancients-

Weapons of the Ancients-

KVadrXtsaeukd ('Artifice - Specialist - High-power Particle Gun')
* Type: High-energy Fazed Particle Beam
* Effect: Lethal 3d6x15, *Fire/Heat 2d12x2 -- * or other Element/Effect
* Range: 0-100 Yards at Full Effect, 101-300 Yards at Half Effect
* Ammo.: 30 Full-power Discharges
* Weight: 2 Lbs.
* Frequency: Z on Urutsk, R aboard Ancient Spacecraft, etc.

:: By 1255 Human Space was armed with reliable high-energy personal and frontline battle weapons. Each nation or faction had its own particular version of these weapons, varying in details, mechanisms, and design aesthetics, but all roughly equivalent to that presented here.
:: The operation of this pistol produces a quantum flux of affine particles in various Elemental frequencies resulting in a semi-coherent ray fluctuating in the visible spectra and delivering its energy in rolling waves of irregular pulses. Since this is both a multi-elemental flux, as well as a pulsed effect, the ray is likely to affect most substances to some degree, and besides tuning and greater flux bandwidth, this class of weapon remained in use in increasingly slimmer forms for centuries.

Tuesday, March 1, 2011

Friday Game-

J.'s Characters:

After last session, it occurred to J. that he would have wanted to light the Black Metal-alloy rose bramble menorah with his elemental fire blood before concluding the speech. I had no problem with that, and it was retcon'd as canon.

Commander Qulak, after delivering the graduation speech (and pumping in 16 DP) and switching universes/timelines, found that he is a captain of an arrowhead-shaped system ship with a crew of 1,800, laden with 3,200 colonists headed for 'Cold Home', as part of the Greater Yirinn Sphere. The GYS is a resurgent Yirinn Empire, and comprised of those Yirinn, Sla Mu, Dokirin, and Khem who did not board Vrun starcraft in the Latter Autumn exodus.

Sir Akheron, is an honorary Blood Guard member, a racial purity and genetic engineering division of the GYS, and his vampiric traits have only become more honed so as to allow him to 'read' people more accurately with his developed infravisual sight and pheromone awareness. His mission is to gather genetic samples of the Kentar and Satrine aliens also found on Cold Home for research into developing Yirinn with specific genegineered traits (quadrupedal frames for cavalry troopers and load-bearing applications, and rocky terrain locomotion, respectively).

Kitsune, is a weapons research scientist serving the GYS, and although not Yirinn, enjoys a comfortable lifestyle to cultivate loyalty. She is currently leading the department involved in Green-Black Coherent Light Dynamics Engineering looking to create cost-effective Black-ray anti-personnel energy weapons for their aerospace version of the A-10 Warthog.


C.'s Characters:

Ashta Shomel, is the most aware, not only of the reality warp, but of her 600+ year old existence, and that she has telemorphed once (she can remember), where her mind was transferred to the target and like a slow telerelocation, the target's body is transformed into the attacker. She is employed by the GYS as both a Diplomat to, and Bounty Hunter of Aelbaan that are causing the GYS difficulties. With her Pearl, she is free to roam as she will, and has tele-harbours in several ships in the colonial fleet. She has just met a Seeder Pilot from Earth, or at least an Earth, from my early fiction, who is also hundreds of years old chronologically speaking.

Mela-Mela, is liaison between the Blood Guard and Science Division of the GYS. Besides this she is still a Vae Princess, and has been chosen by the Winter Court of the Cold Home Vae as their representative in Vae-Human relations. Autumn rebels hold out against the merciless Winter troops, and assassination and power brokering between the declining Autumn Court and the ascending Winter Court grinds on with each day's further journey into the radically elliptical orbit.

Qaya Bynvert, is often called in to deal with biochemical weapons or explosive ordinance issues, as her Smoke Manipulation permits her great cleansing and diffusing capabilities. As a Bynvert (half-Yirinn and half Western Isles Vrun), she has social precedence over non-Yirinn, and such favour was granted that she has been made a member of the GYS equivalent of the USO entertainment and morale division.


A.'s Characters:

Delver Denab, as a renegade Aelbaan, is valued for his ability to understand and attack in abstract and asynchronous ways as the Greater Yirinn Sphere's expansion brings it deeper into the buffer between the Aelbaan Sphere. With his Void Craft, Delver is able to perform missions once thought impossible, whether due to distance/time issues, or penetrating daunting security, and is employed much like Ashta Shomel, but given perhaps greater leaway so as not to incur his ire.

Seaneq Okan (CiCi), is serving on a Sla-Mu spiritual ship, comprised entirely of ethical medical personnel (above and beyond their position in the Sla-Mu priesthood), and is primarily involved in integrating natural medicines with advanced elemental technologies.

Osyl Molen, being of Yirinn descent (although a genetic aberration), has been employed as a Scout and was forced to have her prehensile tail apparent and not hidden (although it is encased in a tail sleeve in her clothing). Lady Arctise has informed her that Osyl is her new chosen favourite, and that the current champion must be deposed for Arctise' plans to be brought to fruition. This is part of a thread pre-dating the departure from the Aerlbaan starship aboard the shuttle. Osyl often travels aboard the Black Pearl with Delver Denab.


M.'s Characters:

Tybylt Valyntayn, is now a scout for the GYS, as his Continental Vrun ancestry (although punctuated with a small percentage of Yirinn and Aelbaan) does not advance him to the highest echelons of Yirinn society and duty-glory. Currently, he is on assignment to scout out Cold Home in advance of the GYS colonisation initiative. As he planned to use the cover story of hailing from the human village of Wessel as he reconnoitred the larger space port of Aqqomen, Tyb was dropped off with a six-wheeled ATV and an equivalent to the .410 ga. double barrel break-pistol. He discovered that all of Wessel appeared to have been rounded up and forcibly relocated, by hooved creatures. An Elemental Glass necklace seemingly left behind to mark a trail showed a woman's smiling face. As one of Cold Home's moons traced nearby overhead, Tyb shadow-slipped a great distance, and found a gulch filled with human bodies well pilfered. After contacting his scout ship, Tyb received orders to head back to Wessel rather than pressing on to Aqqomen, where he encountered three youths who seemed to corroborate the Kentar/Satrine assault hypothesis.
--Tyb collected micro-crystalline debris from energy weapon discharges, asked the kids about the Elements, and then the kids told him of an old man who had a mobile of the elements in his cave. They travelled up to visit in a shuttle, and Tyb encountered the old codger, who took a real shine to the female medtech.

Darius, has been put in charge of a division of the Alien Legion mercenary corps.

Nyqolas Vern, Imperial paragon, is employed as a Vrun Diplomat.

Thursday, February 24, 2011

Current Events-

Something I had forgotten to mention about last session was that the Khem PC had begun to mutate, developing two pair of pronounced canines, [infravisual capacity,] and an unnatural thirst for blood. It is speculated that this transformation was triggered by exposure to the Aelbaan 'mummy dust' present in Delver's Void-craft.


I have been working with artists to bring the Vrun Players' Module to completion, and this has consumed most of February, with less time than I had hoped devoted to writing. I believe that March and April will be even lighter on posts here.


I was able to play in my setting for the first time in years, yesterday, and the game is looking very promising. :)


It looks as though J. will be hosting this weekend, and it would be the first session that M. would play at that venue.
--The recap should be up on or around Monday.

Best to you all,

Monday, February 21, 2011

Long Re-cap of Friday-

Delver Denab, master of the 'black pearl' Void craft, and J.'s two characters (an Yirinn Command Caste, and a Khem Jack-of-all-Trades) were responsible (previous session) for piercing an alien colony on an airless hunk of rock in this strange planetary system, resulting in the deaths of uncounted creatures when a streamer of particulate Black Metal was sucked into the Void craft's wake on their way to said place. They had barely surveyed one exposed rail-trench when proximity warnings announced a massive and 50% luminal velocity object was rapidly approaching. Once they realised what had happened, Delver left a Void probe behind, and under duress from the Command Caste, sent out another probe to the highly elliptical orbiting world on the outskirts of the jumbled mess of the binary star system. As they returned to Kelune (the very deformed planetoid upon which live the Yirinn/Khem colonist civilisation, and the green mineral life), Delver toyed with his control over the craft and made an important discovery.

By turning the craft inside out, the 'pearl' instead became an observation room in some vast Void complex, and the observable universe became encapsulated within the volume of what used to constitute the craft. Merely by touching a point on the sphere, Delver was able to zoom-in on events transpiring, send probes to, and even fold space to instantly 'appear' at the distant location. One probe was sent intro the heart of the green mineral which comprised the planetoid, and revealed a macro-molecular biological enterprise, like a study of cellular function, in which currant-red, green-veined gelatinous brains sat in their own mitochondrial power generators and directed fabricated proto-cellular materials to form into organelles and the like as it all swam about in something like cytosine. Immediately, J.'s characters began fiddling with plans to destroy the green machine, and had the pearl's computer (now a mix of Ashta's personality and Delver's) perform several different permutation calculations and simulations, including transferring some of the green mineral to a gargantuan clone factory craft or structure they had found the previous session.

Meanwhile, Tyb and Ashta and the secondaries of Players M. and C. (on my sweetie's Birthday-eve) were chasing an Aelbaan around the System Ship fragment that had entered the CVE. The clock tower 'fight' was brief, and after two or three of Ashta's Mind Thrusts, their quarry was captured mostly alive. It was revealed that he was surgically altered to appear more Human, although still rather tall. One of the other occupants of the fragment, a young female, contacted Ashta again and provoked the PCs while she was telerelocating her kinsman to her person. Being a Telerelocator as well, Ashta grabbed ahold of him and prevented his departure while gaining a clear understanding of his intended destination. CiCi had dumped all of her DP into her zen-mace, and pressed down on the scintillating immaterial fellow, and Darius, too, used his magic mace (or is it a hammer?) to remain in contact with the guy before Ashta masterfully allowed the transport to occur and the lot of them were relocated to the seraglio in which the young Aelbaaness luxuriated with her ten handmaidens (chained in groups of five to bracelets she wore).

This next bit gets weird.

Darius and CiCi were both dominated by the powerful psionic and instantly perceived the world as one in which everyone was a mannequin, including themselves. Through an exact event which escapes me now, CiCi was able to take a more proactive role in this altered reality, and her mace attack sundered the chest of the Aelbaan mannequin, revealing a field of stars within the hollow cavity. Darius reached within and sought to grasp stars in his hand, but found himself attracted to a particular point of light, and CiCi her own. She then found herself hurtling through space towards the star, and hoped to use her Void-blood powers to 'absorb and diffuse' the energy. As CiCi neared the sidereal object, it became clear to her that it was a mass of writhing and battling titans, each the size of our Luna, battling their counterparts in the Positive/Negative Lightning dynamic. Her approach was partnered by her Patron, Mistress Abyss, who seemed intrigued by the woman's notion: 'What a lovely notion' or something to that effect was her Patron's reply to the Absorb/Diffuse plan.

CiCi neared and gained the attention of the titans before she, with fully-charged (as in her entire DP total was placed in the) mace extended before her, crashed into their mass. Passing through the outer shell of titans, CiCi then was overcome by the intense energy in the star's core...

In a location previously hinted at in others visions of alternate and quantum realities/timelines, CiCi found herself flying very near by a stupendously gargantuan, gleaming, gold-kissed white palace on a scale that crushed her ego, and yet for all its beauty and splendour, took her to the heights of glory.

"What is your aim?" Came a voice that seemed larger than even the palace from whence it emanated.

CiCi explained why she sought to extinguish the star, thinking it would free her from the Mannequin reality. She was informed by the lovingly-friendly and hope-inspiring voice that the two events bore little relation to each other. 'Who are you', she asked.

"Look upon your original face, and you shall know me."

(CiCi's Player is the Buddhist of the group, so I hoped that this would resonate with him)

CiCi acquiesced to contemplation rather than striving, and emerged from the domination to find time had slightly re-wound allowing her to attack in reality, seriously wounding the Aelbaan dominatrix. Darius, was then freed, and used his Gravitix to drag the woman closer and get in his own licks with the magical melee weapon. Finally, Ashta delivered the coup de grace and pulled the bracelets off, contemplating what she ought do with the ladies attached (and now KO'd). CiCi gained a Magnitude, gained a Fight Die, and increased one Ability score for the enlightenment she received.

Back to Delver and the Void pearl.

One of the alternate realities they had seen was of the Yirinn Command caste character addressing a LARGE audience in a strange and very martial setting, akin to the scene in Lynch's DUNE where Paul is addressing the Fremen in the vast hall.

With the group reunited, plans to transport the entire population to the far-orbit world were presented, and proof of the validity of Void travel demonstrated. In time, the entire youth corps of astronauts (thousands) were addressed by the Yirinn. J. burned 16 DP to roll 4d6 in addition to his 2d12 action roll, and achieved a very impressive 40-something.

Reality altered to the timeline in the vision, with many more, and much more martially-inclined astronauts raising their fists in wild assent to his exhortation.


We held it there.

Friday, February 18, 2011

You've seen this creature before... :D

YQAOM
'Purple Bounders' -- Aberant Animal (AA)
Menace Rating: 63 (7d8) | DEF +0 | ARM 2d6 | MOV 40
Damage: 4d6B Pounce, 3d6EP Bite

With swollen-seeming bodies of deep purple leathery hide, the cylindrical legged and footed Yqaom is a sight to behold. Its upper body (for indeed, they are an upright locomotive being) has humanoid qualities with a strong yet flexible neck supporting a proportionally very large head. The maw of this creature ia a vast portion of its head and this mouth is visually dominated by two pairs of tusks followed by banks of complex molars. Its tongue can extend nearly four Snk and is about as big as a dinner plate. It is the dainty pair of feathered wings and curious antennae which mark out the Yqaom as truly weird. Genalchemic inspection has revealed that the Yqaom are a relatively recent mutation, suggesting that the deadly mutagens of the North Western Sphere may still lurk in the wilds and pose a danger.
The Yqaom is an aggressive, territorial omnivore that uses its combination of aberrant powers to facilitate its hunting/grazing and its ranging. By use of its magneto-repulsion power, it is able to levitate, which is controlled by the tiny wings and allows this lumbering beast to rotate in a corkscrew manoeuvre or even perform loops, with all lateral movement generated through running and its bounding-power. Its top recorded speed is in the 8-12 XsM/H range. The Yqaom's bony antennae are used to sense electrical fields, and are sensitive enough to detect living auras within an 8 Msnk Radius, but not with pinpoint accuracy, and is tested against the creature's PSI.

:: AP Value: 1st Encounter 775, subject to Group Multiplier Bonus +(2/3); 1/10th, 1/100th, etc. thereafter.

Length/Height:
* Snk: 2.68 Inches
* Msnk: 4.47 Feet
* XsM: 11,800.98 Feet ( 3.6 km / 2.23 mi.)

B = Blunt
E = Edged
P = Piercing

Sunday, February 13, 2011

More Adventures of the Playtest Crew-

While half of the group was on their way to the game, I ran with the other two.

Team Black (Pearl) sensed an alien craft and followed it into an anomaly that lead somewhere else entirely. Surviving that non-encounter, they then floored it for the nearer of destinations in the curious system, and in the process, devastated an asteroid base that was possibly still inhabited.

The Primary characters left with natives of Kelune upon their experimental craft, and explored what appears to be a portion of the Aelbaan System Ship, and decided to track the previous user of a telerelocation utility.

Then it was quitting time and we held it there.

Friday, February 11, 2011

Hasty Re-Cap Re: Campaign-

I've roughly 1.5 Hours before the game is slated to start.

Here's a FF>> of last week's game:

The crew of the shuttle landed after scouting around the worldlet they were closest to upon exiting the energy trough of the CVE. It is composed of a green mineral of a shade between emerald and jade. There are large bits of rock and debris (some of which looks like ship structure) suspended in the exosphere of the highly-irregularly-shaped planetoid, while the surface is not only pock-marked with impact craters, but due to the shape and shallowness of the atmosphere, many impacts have been simply flown in horizontally and smashed outcroppings of the green mineral-rock. The area of the worldlet above its ...um... equator is hard-packed soil and dust of a more terrestrial sort. The greenscape is rife with large and small mineral life forms, as well as creatures that appear to have been infused with the stuff in the form of armour plating or spines, etc.

It is on the brown-top that the shuttle observed structures (mostly ship hulls or cargo containers) half-buried in the brown dirt, but also jump-pack users and VTOL aircraft scrambling to intercept them. The transmissions were in some sort of Yirinn-Khem-Vrun hybrid, and included a game of something akin to Lacrosse.
--Once J.'s characters spoke up on the comm, the situation de-escalated quickly, and the shuttle was escorted to a landing pad quickly beset by reporters, observers, and the general population.

Meet and greet was held off until after the space-suited PCs were checked out using medical equipment and cleared for face to face interactions.
--Tyb, in 2D shadow-form, bypassed all of that and then popped up in the sterile environment to 'spook' the folks.

Lt. Plissken and Officer Rockatansky quickly distanced themselves from the group once Tyb began his initial 'I am a god' routine, which was simply met with coordinated 'Light e'm up, boys' military no-nonsense troop manoeuvring behind cover, and the prep of jump scouts and the re-fuelled jump-jets.
--Cooler heads prevailed and the group was handed e-readers with a message from Overseer Daen (their Kherstic League handler) congratulating them on surviving their posterity and so forth, and suggesting that as part of the KL, their participation in the Quest was still ... appreciated. The opportunities wherever they were (she gave no indication she knew when they would be found, let alone where) seemed to be a good re-boot for their enterprise, and they received a condensed version of future history from their perspective, including what happened to Doran and Kelzsyn's Bluff in the subsequent centuries. Daen acknowledge the high likelihood that she was long-dead by the time the PCs were viewing her courtesy comment.

We held it there.