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Tuesday, May 31, 2022

First Installment in the, Building an AULDGORY Character, series-

Newest AnchorFM Podcast LINK

(C) 2019, 2022 Kyrinn S. Eis, All Rights Reserved

Building an AULDGORY Character
:: _0: Starry Empire or Other?

07 Terran Old Republic Loyalist

06 Terran Easterner non-Citizen

05 Starfolk-Adopted Terran Janissary

04 Halfblood Starfolk-Terran Scion

03 Halfblood Starfolk-Terran Bastard

02 Barbarian Born Banner Ranks

01 Barbarian Born Exchange Officer

_0 Outlier     Born Guide/Translator


I am encouraging all who listen to this podcast series to leave voicemail feedback, ask systems or settings questions, and if the feature doesn't work, please let me know here.

Thanks.

Tuesday, May 10, 2022

Eleven Questions & Answers: Creator Spotlight: James Mishler

 Q1: When did you begin your RPG hobby, and were you into something adjacent prior to picking up your first RPG?

A1: I started with the Moldvay Basic D&D Set, which I received for Christmas 1982, so it has been 40 years now. I was into all sorts of fantasy as a child; I'd read The Hobbit in 2nd grade, and read all sorts of fantasy as I could get my hands on it. I had posters of dragons and stuff. I'd tried to pick up D&D before that, but my parents didn't like the imagery from Eldritch Wizardry, and so it wasn't until they found the much-more innocent looking Basic set that they got it for me. And then, of course, I was hooked

Q2: What was it like where you were first playing?  Were their negative attitudes connected with D&D and other RPGS in your personal experience?

A2: My parents had no problem with it, and my schools had no problem with it -- there were D&D clubs in middle and high school. But then there was the D&D Panic, which finally made its way to my hometown later in the phase, and our high school club got cancelled because some preacher convinced the principal it was Satanic. Very sad. Other than that, of course, at the time in my youth, D&D was a "nerds-only" activity, with all that entailed for the early to mid-80s.

Q3: Where do you rank, 'The Empire Strikes Back', in the Star Wars film category?

A3: #1. Best fights, best story development, best character development, best "world" development, best all around.

Q4: Which was your fave Indiana Jones movie?

A4: Raiders of the Lost Ark -- the first and still the best. The Last Crusade is a close second, Temple of Doom a distant third, and Crystal Skull... meh.

Q5: Which non-D&D-like RPGs do you enjoy?  Do you wish you could produce more content for that/them?

A5: Not including the various D&D clones and such related games, top of the list would be RuneQuest/Call of Cthulhu, Cryptworld (Pacesetter System in general), Lejendary Adventure, Dangerous Journeys: Mythus, the old Middle-earth Role-Playing System, Lords of Creation, WEG d6 Star Wars... mostly old school stuff. I've not played many of the "modern" games, though I am really enjoying Blades in the Dark.

Q6: Do you prefer Polyhedral dice systems over ones which use d6s exclusively?

A6: It all depends on the system and the genre. I still think the d6 system used by WEG for Star Wars was the BEST possible system for that setting. It really fit the galaxy, so to speak, in a way that the d20 system and the full range of polyhedrals never did. The basic percentile system worked great for FASA Star Trek. I think D&D could work well with just d6s, modeled after Chainmail (the WEG d6 System just would not work for the D&D style), but then, part of the D&D experience is using that full range of polyhedrals. I can't imagine DCC without all the additional intermediate polyhedrals.

Q7: Do you have a fave fantasy TV series (Robin Hood, Atlantis, Magicians, etc.)?

A7: I am a fan of the old classic animated series from the 80s, such as BlackStar, He-Man, Thundercats, etc., as well as modern takes on that style, such as Samurai Jack. Live action fantasy TV often just does not work for me, especially when it is too "self-informed". I enjoyed the old British Robin of Sherwood series (Michael Praed, before Jason Connery). I liked the first season of Once Upon a Time.

Q8: Did you see the Jason Momoa Conan movie?  What did you think of it?

A8: Saw it when it first came out in theaters. Thought Momoa was almost perfect as Conan, but stuck with a crap script. It was obvious that the writers knew nothing about Howard's Conan or the Hyborian world; they changed it to some genericized fantasy setting that did not even make internally consistent sense. An unfortunate misfire.

Q9: Do you also enjoy Sci-Fi or other genres in gaming and media?

A9: Yes, I am a fan of both Star Wars and Star Trek, in all media. Loved the WEG d6 Star Wars; enjoyed the FASA Star Trek RPG. Love Gamma World in most of its incarnations. Played the hell out of Star Frontiers years ago. Played a lot of the original Marvel Super-Heroes RPG from TSR. I like weird fantasy, science-fantasy, and horror genres, when the game works well; I love kitchen-sink campaign concepts, like TORG, though the system for that game just didn't work for me.

Q10: If you could produce RPG material for any game, past, present, or future, which game and what would you produce?

A10: Tops of course would be the Wilderlands, but that would require winning a lottery and buying out the current owners. I'd release the core material as System Neutral with support books for various game systems. I'd also like to see Gary Gygax's Lejendary Adventure get another fair shot, but that is another whole can of worms.

I have my own fantasy RPG in the works, in fits and starts and rebuilds. We'll see how that turns out...

Q11: Do you have any questions for me or Alternate Reality Games?

What is the status on Urutsk? Is it still in the works? Are you still running games?

Thanks for the interview!

James

** https://www.drivethrurpg.com/browse/pub/2438/James-Mishler-Games **

Wednesday, April 20, 2022

Recommended: OSR Blog Review; & How I would Use the Olden Lands with OSR games-

 LINK

o I'm pretty certain that I would run The Olden Lands using a combination of For Blood & Coin, Basic Fantasy RPG, and 2e/3e/4e Gamma World.

o Mishlers' Demigods pdf is too good not to use with this.  The ST:OS Space Gods and Star Wizards (popularised by some G+ fellows whose names escape recall) angle to space explorattion was not the one I was taking, but my path curved back and I see their truth; its expressed more in Series 2 Space: 1999 (Maya the Metamorph, etc.), where like Kirk before, Koenig wasn't taking any alien guff; after the reality breach-reset, Alpha'd had more than enough warring factions action in Series 1.  Demigods would exist to be toppled like the gods who fall under Stormbringer in Elric's stories.

o With For Blood & Coin, I'd use 1e/2e and permit all of those classes without concern.  The social and crime angles of 4B&C are right up my glass strewn unlit gangland alley and wildmagic-wastelands ruin shared by multiple different humanoids, a robot, and your group as they ride out a glass storm.

o Basic Fantasy RPG is hands down my consistent top pick for fantasy gaming.  Coupled with the optional rules and expansions one has all the classes and the means to make endless variations.  The version of a Confessor in BFRPG rules is wonderful and liberating -- the number of variations on the theme with other controlling or redirecting magic powers (not spells), etc.

o Gamma World would supply the Artefacts and Treasures which are paramount importance in collecting XP.  As per GW1e: when a tie needs breaking, or some other advantage decided, the character with the highest XP total would win.

o The Olden Lands would be the Pre-Cataclysmic World of Wonders.  We know things that were Ancient to the Ancients, what they called 'twice or thrice Ancient' knowledge.  They believed that Humanity had faced prior devastations and the survivors would serve as our Ancient ancestors.

o We will, in turn pass on the torches of reason and science.  We employ Mutants, both our Humanoid cousins, and the mutant animals and chimera formed in the protean pits of war targets.  Together we build civilised lands out of the wilderness and ruinscape.  Towns and Cities, Forts and Ports, Farmlands and Forested Preserves where strangers and outlanders travel to purchase goods and consult experts, carouse famous dens of iniquity, or climb a local landmark, etc.  The free exchange of knowledge and the redevelopment of fixed type printing will have similar effects, but with less history, and more savagery, how will the wilds be won?

Tuesday, April 19, 2022

Well, now what? The end of the Game Log readings; now the AnchorFM Podcast goes Podcasty

LINK

o Still working on Mutations

o I've got to make some hard decisions about which texts belong in which section, overall length, and is this going to be supported with Monthly content in a Patronage model?

o Then graphical layout

o I'd like AULDGORY to be out and in print by end of this June

Tuesday, April 12, 2022

Mulder and Scully Return

 LINK

See the AnchorFM Podcast entry for this one to better understand why they are where they are now.

Other News-

o Made a breakthrough using NBOS Character Sheet Designer as my Page Layout software; I discovered that the Text Box function meant to be Fillable in the Reader software allows me to paste text which auto-wraps.  Prior to this, I had been manually breaking text to approximate Full Justification within my 2 Column layout.  Now I can just drop in the text and worry about tweaks in the final pass(es).

o Went further and made ten, 16 page documents where each page has two columns set up as above.

o N/PC generator (four d10, one each, to determine four chunks of data for each *PC); includes roughly 260 Mutations.

Thursday, April 7, 2022

After Two Week Hiatus: AnchorFM Podcast & Notes

LINK 

o Found some files of mine which came in handy with the bit I'm writing now: fast meaningful NPCs (and optionally, PCs) via 4 to 11 rolls on different columns of one table.

o Expanding Appendixes on more nuanced combat stuff and 

o Getting closer on bridging the travel, encounter, and foraging stuff together with the cottage, way-stop/tavern-inn, and the lord's manor house.

o Weather, too, needs a bit of spiffing-up for integration with the travel bit.

Tuesday, March 22, 2022

Sweet Fruit :: new AnchorFM Auldgory Game Log

 LINK

Writing: Orders and Factions