Today is the day, folks.
--I'm not sure what my connectivity will be like, so I'll just say thanks for reading along so far, and I hope to be re-connected soon.
Best to you all,
-Kyrinn
A blog for The Urutsk Cycle and Related Subjects,
including the URUTSK: World of Mystery RPG.
Shipwrecked survivors of a galaxy-spanning empire (ruined when the core exploded) settle upon a wetlands world occupied by humans and other species. They then poke through ruins of their Ancient ancestors as they strive to regain space and then, starflight.
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Saturday, October 27, 2012
Sunday, October 7, 2012
Porphyry cover art
Here is Jez Gordon's beautiful cover art for the Porphyry: World of The Burn supplement/setting book for Tunnels & Trolls / Mercenaries Spies & Private Eyes games.
Depicted is a Serefolk woman battling a chaos-thing early in the period of The Burn.
Depicted is a Serefolk woman battling a chaos-thing early in the period of The Burn.
Wednesday, October 3, 2012
Some Important News
This isn't directly gaming related, but it may have an impact on my game-writing efforts.
I'm making preparations to travel to Israel towards the end of October, seeking employment, if possible, and fulfilling my long held desire to visit.
I don't think that the tactical-Roleplaying Game, Vanguard: Warfare on Urutsk is going to be ready for print before I leave, so I don't anticipate that there will be any disruptions on that front, and since we are living in the 21st century, I should be able to conduct all my business affairs with Heroic Journey Publishing and my artists through e-mails, etc.
What will be affected, given the 6-hour difference, is my Hangouts schedule. :o
All of this is likely a surprise to the lot of you, but I've kept things quiet until the date neared. I've still a lot of things to do before then, but everything is lining up nicely, so far.
So, that's it.
--Take care. :)
I'm making preparations to travel to Israel towards the end of October, seeking employment, if possible, and fulfilling my long held desire to visit.
I don't think that the tactical-Roleplaying Game, Vanguard: Warfare on Urutsk is going to be ready for print before I leave, so I don't anticipate that there will be any disruptions on that front, and since we are living in the 21st century, I should be able to conduct all my business affairs with Heroic Journey Publishing and my artists through e-mails, etc.
What will be affected, given the 6-hour difference, is my Hangouts schedule. :o
All of this is likely a surprise to the lot of you, but I've kept things quiet until the date neared. I've still a lot of things to do before then, but everything is lining up nicely, so far.
So, that's it.
--Take care. :)
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