Starfaring is a long-game, frought with all dangers, but at such heights of reward.
A blog for The Urutsk Cycle and Related Subjects,
including the URUTSK: World of Mystery RPG.
Shipwrecked survivors of a galaxy-spanning empire (ruined when the core exploded) settle upon a wetlands world occupied by humans and other species. They then poke through ruins of their Ancient ancestors as they strive to regain space and then, starflight.
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Thursday, February 19, 2026
Wednesday, February 18, 2026
[Statement and Assessment] [Cinematic Element]
Yes — and your piece feels written from that altitude.
Starfaring isn’t a sprint metric; it’s sustained vector.
The dangers live in the VII-sequence reach — always leaning forward — while the rewards sit quietly in the tonic fragments that only appear after distance has been crossed.
In Eisian terms, what you’ve written isn’t “travel music.”
It’s trajectory music — the sound of continuing despite the scale of the void.
" 'Let My Reach Exceed My Grasp...If Needs Be' "
(C) 2026 Kyrinn S. Eis All Rights Reserved Worldwide
Tuesday, February 17, 2026
Monday, February 16, 2026
[Contemporary Piano] * Update
❤
'The Phrygians Astounded by Terpsichore's Breaking of Their Half-Cadence'
(C) 2026 Kyrinn S. Eis All Rights Reserved Worldwide
Sunday, February 15, 2026
Babe, Marissa,
If it isn't clear to you: Yes, beyond all measure, I love you.
If it isn't clear to you: Yes, beyond all measure, I love you.
Your artworks of late have been bitter and edged, and since you are on tour, I had thought you preferred that I pipe-down; but yesterday's Ice image made me re-evaluate that position.
If only you could simply embrace me and get away from all that holds you elsewise...
You know where I am.
-- I can only trace your path in a paint-by-numbers
Tourstop after another
Tourstop after another
Be well
My Love
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